Phantom Trails - 3D RPG Action-Adventure
Phantom Trails is a 3D RPG action-adventure set in the mystical realm of Lumina. Players take on the role of Talin, using elemental abilities and strategic combat to cleanse the corrupted Shadowed Forest. Developed entirely by me, it features custom combat systems, procedural dungeon puzzles, and immersive mid-poly visuals.
My Role
I handled all aspects of development, including:- Gameplay Programming (combat mechanics, abilities, quest logic, and interaction systems)
- Level Design (Shadowed Forest layout, procedural dungeon puzzles, enemy placement)
- Art & VFX (environment modeling, texture work, and ability effects)
- UI/UX (menus, inventory, and graphics settings)
This project challenged me to combine technical implementation with creative world-building, resulting in a rich, interactive experience that blends exploration, combat, and narrative depth.
Aetherborn: Portal of Worlds - 3D RPG Action-Adventure
Aetherborn: Portal of Worlds is a 3D fantasy adventure where players use elemental powers and portals to navigate interconnected realms. I developed all gameplay systems, level design, and visual effects, focusing on immersive mechanics that merge exploration and combat. My Role
I was responsible for full-cycle development, including:- Core Gameplay Programming (ability systems, combat logic, portal mechanics)
- Level & World Design (interconnected realms with unique traversal challenges)
- Art & VFX Creation (environment modeling, textures, particle effects)
- UI/UX (menus, ability selection, and player feedback systems)
This project allowed me to experiment with mechanics that blend exploration and combat, creating a seamless experience where movement, abilities, and world design are deeply connected.